Previously I talked about how one can easily take advantage of multiprocessing using OpenMP. Even if the C pragmas introduced by the parallel programming API standard is very straightforward for simple programs, it simply doesn’t fit nicely in a complex C++ application that is built from the ground with the OOP in mind. To smoothly introduce OpenMP into such projects one need higher level constructs that hide the actual implementation details. This is the first article of a series that will try to provide reference implementations of such an abstraction. First, we will start with synchronizable primitives that try to reflect the functionality provided by the “synchronized” statement of Java.

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