Mountains Demo

The Mountains Demo is an OpenGL 4.0 demo scene showcasing various GPU based visibility determination algorithms including:

It also presents some visual rendering effects such as skybox rendering, simple fog, global illumination-like effects and fake depth-of-field.

The demo application was originally published in the article OpenGL 4.0 – Mountains demo released.

Mountains Demo

Binary Source
Platform Windows cross-platform
Language N/A C++
Dependency OpenGL 4.0 GLEW, SFML, GLM
Download mountains-win32.zip (10.7MB) mountains-src.zip (22.1KB)
View of the valley

View of the valley

View from above

View from above

View horizon and sky

View horizon and sky

Note: As the original source code has been written against the development branches of GLEW, SFML and GLM the source code may or may not compile without modification.